Boosting creativity in co-creation with consumers in the fuzzy front-end of new product development: A literature review and organising framework
Mieszko Olszewski
Abstract
Interest in consumer co-creation in the fuzzy front-end of the new product development (NPD) process has increased in recent years. It is generally acknowledged that integrating consumers into collaborative idea generation leverages the potential of social interactions, knowledge sharing and collective creativity, and it may improve the success of NPD. Despite extensive literature on value co-creation, little is known about how creativity can be enhanced and encouraged in this process. Based on a thorough literature review, the author develops an organising framework and six propositions on how creativity can be stimulated at the fuzzy front-end of the innovation process. By exploring the relevant literature, this study extends the understanding of the role that creativity plays in co-creation for NPD and provides some guidelines that may help boost the creative output and interest in co-creation activities during the development stage of an idea.
Keywords: creativity, co-creation, new product development, idea generation, ideation
References
- Alves, H., Ferreira, J. J., & Fernandes, C. I. (2016). Customer's operant resources effects on co-creation activities. Journal of Innovation & Knowledge, 1(2), 69-80. https://doi.org/10.1016/j.jik.2016.03.001
- Amabile, T. M. (1993). Motivational synergy: Toward new conceptualizations of intrinsic and extrinsic motivation in the workplace. Human Resource Management Review, 3(3), 185-201. https://doi.org/10.1016/1053-4822(93)90012-S
- Amabile, T. M. (1996). Creativity in context: Update to "The Social Psychology of Creativity." Westview Press.
- Amabile, T. M. (1997). Motivating creativity in organizations: On doing what you love and loving what you do. Management Review, 40(1), 39-58. https://doi.org/10.2307/41165921
- Amabile, T. M., & Pratt, M. G. (2016). The dynamic componential model of creativity and innovation in organizations: Making progress, making meaning. Research in Organizational Behavior, 36, 157-183. https://doi.org/10.1016/j.riob.2016.10.001
- Anderson, N., Potočnik, K., & Zhou, J. (2014). Innovation and creativity in organizations: A state-of-the-science review, prospective commentary, and guiding framework. Journal of Management, 40(5), 1297-1333. https://doi.org/10.1177/0149206314527128
- April, S., Oliver, A. L., & Kalish, Y. (2019). Organizational creativity-innovation process and breakthrough under time constraints: Mid-point transformation. Creativity and Innovation Management, 28(3), 318-328. https://doi.org/10.1111/caim.12326
- Arnould, E. J., Price, L. L., & Malshe, A. (2006). Toward a cultural resource-based theory of the customer. In R. F. Lusch, & S. L. Vargo (Eds.), The service-dominant logic of marketing: Dialog, debate and directions (pp. 91-104). M. E. Sharpe.
- Beghetto, R. A., & Corazza, G. E. (Eds.). (2019). Dynamic perspectives on creativity: New directions for theory, research, and practice in education. Springer International Publishing.
- Berthon, P. R., Pitt, L. F., McCarthy, I., & Kates, S. M. (2007). When customers get clever: Managerial approaches to dealing with creative consumers. Business Horizons, 50(1), 39-47. https://doi.org/10.1016/j.bushor.2006.05.005
- Bissola, R., & Imperatori, B. (2011). Organizing individual and collective creativity: Flying in the face of creativity clichés. Creativity and Innovation Management, 20(2), 77-89. https://doi.org/10.1111/j.1467-8691.2011.00597.x
- Bonetto, E., Pichot, N., Pavani, J., & Adam-Troian, J. (2020). Creative individuals are social risk-takers: Relationships between creativity, social risk-taking and fear of negative evaluations. Creativity. Theories-Research-Applications, 7(2), 309-320. https://doi.org/10.2478/ctra-2020-0016
- Bono, E., de (2000). Six thinking hats. Penguin Books.
- Botella, M., & Lubart, T. (2019). From dynamic processes to a dynamic creative process. In R. A. Beghetto, & G. E. Corazza (Eds.), Dynamic perspectives on creativity: New directions for theory, research, and practice in education (pp. 261-278). Springer International Publishing. https://doi.org/10.1007/978-3-319-99163-4_15
- Botella, M., Nelson, J., & Zenasni, F. (2019). It is time to observe the creative process: How to use a creative process report diary (CRD). The Journal of Creative Behavior, 53(2), 211-221. https://doi.org/10.1002/jocb.172
- Botella, M., Zenasni, F., & Lubart, T. (2018). What are the stages of the creative process? What visual art students are saying. Frontiers in Psychology, 2266. https://doi.org/10.3389/fpsyg.2018.02266
- Boukhris, A., Fritzsche, A., & Möslein, K. (2017). Co-creation in the early stage of product-service system development. Procedia CIRP, 63, 27-32. https://doi.org/10.1016/j.procir.2017.03.316
- Bridges, D., & Schendan, H. (2019). Sensitive individuals are more creative. Personality and Individual Differences, 142, 186-195. https://doi.org/10.1016/j.paid.2018.09.015
- Bullinger, A. C., Neyer, A. K., Rass, M., & Moeslein, K. M. (2010). Community-based innovation contests: Where competition meets cooperation. Creativity and Innovation Management, 19(3), 290-303. https://doi.org/10.1111/j.1467-8691.2010.00565.x
- Byron, K., & Khazanchi, S. (2012). Rewards and creative performance: a meta-analytic test of theoretically derived hypotheses. Psychological Bulletin, 138(4), 809-830. https://doi.org/10.1037/a0027652
- Chamakiotis, P., Boukis, A., Panteli, N., & Papadopoulos, T. (2020). The role of temporal coordination for the fuzzy front-end of innovation in virtual teams. International Journal of Information Management, 50, 182-190. https://doi.org/10.1016/j.ijinfomgt.2019.04.015
- Chesbrough, H. (2006). Open innovation: The new imperative for creating and profiting from technology. Harvard Business Press.
- Chesbrough, H. (2012). Open innovation: Where we've been and where we're going. Research-Technology Management, 55(4), 20-27. https://doi.org/10.5437/08956308X5504085
- Chesbrough, H. (2017). The future of open innovation: The future of open innovation is more extensive, more collaborative, and more engaged with a wider variety of participants. Research-Technology Management, 60(1), 35-38. https://doi.org/10.1080/08956308.2017.1255054
- Chesbrough, H., Lettl, C., & Ritter, T. (2018). Value creation and value capture in open innovation. Journal of Product Innovation Management, 35(6), 930-938. https://doi.org/10.1111/jpim.12471
- Corazza, G. E. (2016). Potential originality and effectiveness: The dynamic definition of creativity. Creativity research journal, 28 (3), 258-267. https://doi.org/10.1080/10400419.2016.1195627
- Corazza, G. E., & Lubart, T. (2020). The big bang of originality and effectiveness: A dynamic creativity framework and its application to scientific missions. Frontiers in Psychology, 11, 575067. https://doi.org/10.3389/fpsyg.2020.575067
- Cortese, M. (2014). Co-creating products with customers (Unpublished doctoral dissertation). LUISS Guido Carli.
- Costa, C., & do Vale, R. C. (2018). To tell or not to tell? The impact of communicating consumer participation in new product development. Journal of Product & Brand Management, 27(2), 158-171. https://doi.org/10.1108/JPBM-07-2016-1276
- Dargahi, R., Namin, A., Ketron, S. C., & Saint Clair, J. K. (2021). Is self-knowledge the ultimate prize? A quantitative analysis of participation choice in online ideation crowdsourcing contests. Journal of Retailing and Consumer Services, 62, 102644. https://doi.org/10.1016/j.jretconser.2021.102644
- Djelassi, S., & Decoopman, I. (2013). Customers' participation in product development through crowdsourcing: Issues and implications. Industrial Marketing Management, 42(5), 683-692. https://doi.org/10.1016/j.indmarman.2013.05.006
- Doorn, J., van, Lemon, K. N., Mittal, V., Nass, S., Pick, D., Pirner, P., & Verhoef, P. C. (2010). Customer engagement behavior: Theoretical foundations and research directions. Journal of Service Research, 13(3), 253-266. https://doi.org/10.1177%2F1094670510375599
- Dow, S., Fortuna, J., Schwartz, D., Altringer, B., Schwartz, D. & Klemmer, S. (2011). Prototyping dynamics: sharing multiple designs improves exploration, group rapport, and results. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, CHI '11, 2807-2816. https://doi.org/10.1145/1978942.1979359
- Dugosh, K. L., Paulus, P. B., Roland, E. J., & Yang, H. C. (2000). Cognitive stimulation in brainstorming. Journal of Personality and Social Psychology, 79(5), 722-735. https://psycnet.apa.org/doi/10.1037/0022-3514.79.5.722
- Etgar, M. (2008). A descriptive model of the consumer co-production process. Journal of the Academy of Marketing Science, 36(1), 97-108. https://doi.org/10.1007/s11747-007-0061-1
- Ezzat, H., Camarda, A., Cassotti, M., Agogué, M., Houdé, O., Weil, B., & Le Masson, P. (2017). How minimal executive feedback influences creative idea generation. PLOS ONE, 12(6), e0180458. https://doi.org/10.1371/journal.pone.0180458
- Feist, G. J. (1988). A meta-analysis of personality in scientific and artistic creativity. Personality and Social Psychology Review, 2(4), 290-309. https://doi.org/10.1207%2Fs15327957pspr0204_5
- Feist, G. J. (2010). The function of personality in creativity. In J. C. Kaufman, & R. J. Sternberg (Eds.), The Cambridge handbook of creativity (pp. 113-130). Cambridge University Press. https://doi.org/10.1017/CBO9780511763205.009
- Fernandes, T., & Remelhe, P. (2016). How to engage customers in co-creation: customers' motivations for collaborative innovation. Journal of Strategic Marketing, 24(3-4), 311-326. https://doi.org/10.1080/0965254X.2015.1095220
- Filieri, R. (2013). Consumer co-creation and new product development: a case study in the food industry. Marketing Intelligence & Planning, 31(1), 40-53. https://doi.org/10.1108/02634501311292911
- Franke, N., Hippel, E., von & Schreier, M. (2006). Finding commercially attractive user innovations: A test of lead-user theory. Journal of Product Innovation Management, 23(4), 301-315. https://dx.doi.org/10.2139/ssrn.721182
- Franke, N., & Shah, S. (2003). How communities support innovative activities: an exploration of assistance and sharing among end-users. Research Policy, 32(1), 157-178. https://doi.org/10.1016/S0048-7333(02)00006-9
- Frey, K., Lüthje, C., & Haag, S. (2011). Whom should firms attract to open innovation platforms? The role of knowledge diversity and motivation. Long Range Planning, 44(5-6), 397-420. https://doi.org/10.1016/j.lrp.2011.09.006
- Frow, P., Nenonen, S., Payne, A., & Storbacka, K. (2015). Managing co-creation design: A strategic approach to innovation. British Journal of Management, 26(3), 463-483. https://doi.org/10.1111/1467-8551.12087
- Fuchs, C., Prandelli, E., & Schreier, M. (2010). The psychological effects of empowerment strategies on consumers' product demand. Journal of Marketing, 74(1), 65-79. https://doi.org/10.1509%2Fjmkg.74.1.65
- Füller, J. (2006). Why consumers engage in virtual new product developments initiated by producers. Advances in Consumer Research, 33(1), 639-646.
- Füller, J. (2010). Refining virtual co-creation from a consumer perspective. California Management Review, 52(2), 98-122. https://doi.org/10.1525%2Fcmr.2010.52.2.98
- Füller, J., Matzler, K., Hutter, K., & Hautz, J. (2012). Consumers' creative talent: Which characteristics qualify consumers for open innovation projects? An exploration of asymmetrical effects. Creativity and Innovation Management, 21(3), 247-262. https://doi.org/10.1111/j.1467-8691.2012.00650.x
- Füller, J., Mühlbacher, H., Matzler, K., & Jawecki, G. (2009). Consumer empowerment through internet-based co-creation. Journal of Management Information System, 26(3), 71-102. https://doi.org/10.2753/MIS0742-1222260303
- Fürst, G., Ghisletta, P., & Lubart, T. (2016). Toward an integrative model of creativity and personality: Theoretical suggestions and preliminary empirical testing. The Journal of Creative Behavior, 50(2), 87-108. https://doi.org/10.1002/jocb.71
- Galvagno, M., & Dalli, D. (2014). Theory of value co-creation: a systematic literature review. Managing Service Quality, 24(6), 643-683. https://doi.org/10.1108/MSQ-09-2013-0187
- Gemser, G., & Perks, H. (2015). Co-Creation with customers: an evolving innovation research field: virtual issue editorial. Journal of Product Innovation Management, 32(5), 660-665. https://doi.org/10.1111/jpim.12279
- Gerlach, S., & Brem, A. (2017). Idea management revisited: A review of the literature and guide for implementation. International Journal of Innovation Studies, 1(2), 144-161. https://doi.org/10.1016/j.ijis.2017.10.004
- Grant, A. M., & Berry, J. W. (2011). The necessity of others is the mother of invention: Intrinsic and prosocial motivations, perspective taking, and creativity. Academy of Management Journal, 54(1), 73-96. https://doi.org/10.5465/amj.2011.59215085
- Glăveanu, V. P., & Beghetto, R. A. (2021). Creative experience: A non-standard definition of creativity. Creativity Research Journal, 33(2), 75-80. https://doi.org/10.1080/10400419.2020.1827606
- Goucher-Lambert, K., & Cagan, J. (2019). Crowdsourcing inspiration: Using crowd generated inspirational stimuli to support designer ideation. Design Studies, 61, 1-29. https://doi.org/10.1016/j.destud.2019.01.001
- Guzel, M., Sezen, B., & Alniacik, U. (2020). Drivers and consequences of customer participation into value co-creation: a field experiment. Journal of Product & Brand Management, 30(7), 1047-1061. https://doi.org/10.1108/JPBM-04-2020-2847
- Hargadon, A. B., & Bechky, B. A. (2006). When collections of creatives become creative collectives: A field study of problem solving at work. Organization Science, 17(4), 484-500. https://doi.org/10.1287/orsc.1060.0200
- Hemonnet-Goujot, A., Abecassis-Moedas, C., & Manceau, D. (2020). When external design and marketing collaborate to develop new products: A typology of patterns. Creativity and Innovation Management, 29, 51-62. https://doi.org/10.1111/caim.12382
- Henard, D. H., & Szymanski, D. M. (2001). Why some new products are more successful than others? Journal of Marketing Research, 38(3), 362-375. https://doi.org/10.1509%2Fjmkr.38.3.362.18861
- Hennessey, B. A. (2010). The creativity-motivation connection. In J. C. Kaufman, & R. J. Sternberg (Eds.), The Cambridge handbook of creativity (pp. 342-365). Cambridge University Press.
- Hennessey, B. A., & Amabile, T. A. (2010). Creativity. Annual Review of Psychology, 61, 569-598. https://doi.org/10.1146/annurev.psych.093008.100416
- Hippel, E., von (1986). Lead users: a source of novel product concepts. Management Science, 32(7), 791-805. https://doi.org/10.1287/mnsc.32.7.791
- Hippel, E., von (2005). Democratizing innovation. MIT Press.
- Hoffman, D. L., Kopalle, P. K., & Novak, T. P. (2010). The "right" consumers for better concepts: Identifying consumers high in emergent nature to develop new product concepts. Journal of Marketing Research, 47(5), 854-865. https://doi.org/10.1509%2Fjmkr.47.5.854
- Howard, T. J., Dekoninck, E. A., & Culley, S. J. (2010). The use of creative stimuli at early stages of industrial product innovation. Research in Engineering Design, 21(4), 263-274. https://doi.org/10.1007/s00163-010-0091-4
- Hoyer, W. D., Chandy, R., Dorotic, M., Krafft, M., & Singh, S. S. (2010). Consumer cocreation in new product development. Journal of service research, 13(3), 283-296. https://doi.org/10.1177%2F1094670510375604
- Hunt, S. D., & Derozier, C. (2004). The normative imperatives of business and marketing strategy: grounding strategy in resource-advantage theory. Journal of Business & Industrial Marketing, 19(1), 5-22. https://doi.org/10.1108/08858620410516709
- Hunter, S. T., Bedell, K. E., & Mumford, M. D. (2007). Climate for creativity: A quantitative review. Creativity Research Journal, 19(1), 69-90. https://doi.org/10.1080/10400410709336883
- Im, S., Montoya, M. M., & Workman Jr, J. P. (2013). Antecedents and consequences of creativity in product innovation teams. Journal of Product Innovation Management, 30(1), 170-185. https://doi.org/10.1111/j.1540-5885.2012.00887.x
- Ind, N., & Coates, N. (2013). The meanings of co-creation. European Business Review, 25(1), 86-95. https://doi.org/10.1108/09555341311287754
- Isaksen, S. G., & Lauer, K. J. (2002). The climate for creativity and change in teams. Creativity and Innovation Management, 11(1), 74-86. https://doi.org/10.1111/1467-8691.00238
- Jalali, S., & Wohlin, C. (2012). Systematic literature studies: database searches vs. backward snowballing. In Proceedings of the 2012 ACM-IEEE international symposium on Empirical software engineering and measurement (pp. 29-38). IEEE. https://doi.org/10.1145/2372251.2372257
- Jankowska, D., Karwowski, M. (2015). Measuring creative imagery abilities. Frontiers in Psychology, 6, 1591. https://doi.org/10.3389/fpsyg.2015.01591
- Koen, P., Ajamian, G., Burkart, R., Clamen, A., Davidson, J., D'Amore, R., Elkins, C. Herald, K., Incorvia, M., Johnson, A., Karol, R., Seibert, R., Slavejkov, A., & Wagner, K. (2001). Providing clarity and a common language to the "fuzzy front end". Research-Technology Management, 44(2), 46-55. https://doi.org/10.1080/08956308.2001.11671418
- Kohler, T., Fueller, J., Matzler, K., Stieger, D., & Füller, J. (2011). Co-creation in virtual worlds: The design of the user experience. MIS Quarterly, 35(3), 773-788. https://doi.org/10.2307/23042808
- Kohn, N. W., Paulus, P. B., & Choi, Y. (2011). Building on the ideas of others: An examination of the idea combination process. Journal of Experimental Social Psychology, 47(3), 554-561. https://doi.org/10.1016/j.jesp.2011.01.004
- Kramer, T. J., Fleming, G. P., & Mannis, S. M. (2001). Improving face-to-face brainstorming through modeling and facilitation. Small Group Research, 32(5), 533-557. https://doi.org/10.1177%2F104649640103200502
- Kristensen, T. (2004). The physical context of creativity. Creativity and Innovation Management, 13(2), 89-96. https://doi.org/10.1111/j.0963-1690.2004.00297.x
- Kristensson, P., Gustafsson, A., & Archer, T. (2004). Harnessing the creative potential among users. Journal of Product Innovation Management, 21(1), 4-14. https://doi.org/10.1111/j.0737-6782.2004.00050.x
- Kristensson, P., & Magnusson, P. R. (2010). Tuning users' innovativeness during ideation. Creativity and Innovation Management, 19(2), 147-159. https://doi.org/10.1111/j.1467-8691.2010.00552.x
- Leclercq, T., Hammedi, W., & Poncin, I. (2016). Ten years of value cocreation: An integrative review. Recherche et Applications en Marketing (English Edition), 31(3), 26-60. https://doi.org/10.1177%2F2051570716650172
- Leclercq, T., Poncin, I, & Hammedi, W. (2017). The engagement process during value co-creation: Gamification in new product-development platforms. International Journal of Electronic Commerce, 21(4), 454-488. https://doi.org/10.1080/10864415.2016.1355638
- Leonard-Barton, D., & Swap, W. C. (1999). When sparks fly: Igniting creativity in groups. Harvard Business Press.
- Liu, D., Jiang, K., Shalley, C. E., Keem, S., & Zhou, J. (2016). Motivational mechanisms of employee creativity: A meta-analytic examination and theoretical extension of the creativity literature. Organizational Behavior and Human Decision Processes, 137, 236-263. https://doi.org/10.1016/j.obhdp.2016.08.001
- Loureiro, S. M. C., Romero, J., & Bilro, R. G. (2020). Stakeholder engagement in co-creation processes for innovation: A systematic literature review and case study. Journal of Business Research, 119, 388-409. https://doi.org/10.1016/j.jbusres.2019.09.038
- Lubart, T. (2001). Models of the creative process: Past, present and future. Creativity Research Journal, 13(3-4), 295-308. https://doi.org/10.1207/S15326934CRJ1334_07
- Lubart, T. (2010). Cross-cultural perspectives on creativity. In J. C. Kaufman, & R. J. Sternberg (Eds.), The Cambridge handbook of creativity (pp. 265-278). Cambridge University Press. https://doi.org/10.1017/CBO9780511763205.017
- Lubart, T. (2017). The 7 C's of creativity. The Journal of Creative Behavior, 51(4), 293-296. https://doi.org/10.1002/jocb.190
- Lubart, T. (Ed.). (2018). The creative process: Perspectives from multiple domains. Springer.
- Mahr, D., Lievens, A., & Blazevic, V. (2014). The value of customer cocreated knowledge during the innovation process. Journal of Product Innovation Management, 31(3), 599-615. https://doi.org/10.1111/jpim.12116
- Mandolfo, M., Chen, S., & Noci, G. (2020). Co-creation in new product development: Which drivers of consumer participation? International Journal of Engineering Business Management, 12. https://doi.org/10.1177/1847979020913764
- Mazurek-Łopacińska, K. (2021). Open innovations as a form of customer value co-creation. Marketing of Scientific and Research Organizations, 39(1), 93-118. https://doi.org/10.2478/minib-2021-0005
- McCrae, R. R. (1987). Creativity, divergent thinking, and openness to experience. Journal of personality and social psychology, 52(6), 1258-1265.
- McCrae, R. R., & Sutin, A. R. (2009). Openness to experience. In M. R. Leary, & R. H. Hoyle (Eds.), Handbook of individual differences in social behavior (pp. 257-273). Guilford Press.
- Morgan, T., Obal, M., & Jewell, R. D. (2021). Strategic change and innovation reputation: Opening up the innovation process. Journal of Business Research, 132, 249-259. https://doi.org/10.1016/j.jbusres.2021.03.055
- Nambisan, S., & Baron, R. A. (2009). Virtual customer environments: testing a model of voluntary participation in value co-creation activities. Journal of Product Innovation Management, 26(4), 388-406. https://doi.org/10.1111/j.1540-5885.2009.00667.x
- Nguyen, L. T. V., Conduit, J., Lu, V. N., & Rao Hill, S. (2020). Collective empowerment in online communities: conceptualization, scale refinement, and validation. Journal of Marketing Theory and Practice, 28(3), 301-317. https://doi.org/10.1080/10696679.2020.1758568
- Nohutlu, Z. D., Englis, B. G., Groen, A. J. & Constantinides, E. (2021). Customer cocreation experience in online communities: antecedents and outcomes. European Journal of Innovation Management, 25(2), 630-659. https://doi.org/10.1108/EJIM-08-2020-0313
- O'Brien, K. (2020). Innovation types and the search for new ideas at the fuzzy front end: Where to look and how often? Journal of Business Research, 107, 13-24. https://doi.org/10.1016/j.jbusres.2019.09.007
- O'Hern, M. S., & Rindfleisch, A. (2010). Customer co-creation. In N. K. Malhotra (Ed.), Review of Marketing Research, 6 (pp. 84-106). Emerald Group Publishing Limited.
- Oksanen, K., & Stahle, P. (2013). Physical environment as a source for innovation: investigating the attributes of innovative space. Journal of Knowledge Management, 17(6), 815-827. https://doi.org/10.1108/JKM-04-2013-0136
- Patricio, R., Moreira, A., Zurlo, F., & Melazzini, M. (2020). Co-creation of new solutions through gamification: A collaborative innovation practice. Creativity and Innovation Management, 29(1), 146-160. https://doi.org/10.1111/caim.12356
- Paulus, P. B., & Brown, V. R. (2003). Enhancing ideational creativity in groups. In P. B. Paulus, & B. A. Nijstad (Eds.), Group creativity: Innovation through collaboration (pp. 110-136). Oxford University Press. https://doi.org/10.1093/acprof:oso/9780195147308.003.0006
- Paulus, P. B., & Dzindolet, M. (2008). Social influence, creativity and innovation. Social Influence, 3(4), 228-247. https://doi.org/10.1080/15534510802341082
- Payne, A. F., Storbacka, K., & Frow, P. (2008). Managing the co-creation of value. Journal of the Academy of Marketing Science, 36, 83-96. https://doi.org/10.1007/s11747-007-0070-0
- Perry-Smith, J. E., & Mannucci, P. V. (2017). From creativity to innovation: The social network drivers of the four phases of the idea journey. Academy of Management Review, 42(1), 53-79. https://doi.org/10.5465/amr.2014.0462
- Perry-Smith, J. E., & Shalley, C. E. (2003). The social side of creativity: A static and dynamic social network perspective. Academy of Management Review, 28(1), 89-106. https://doi.org/10.5465/amr.2003.8925236
- Piller, F., Ihl, C., & Vossen, A. (2010). A typology of customer co-creation in the innovation process. https://dx.doi.org/10.2139/ssrn.1732127
- Poetz, M. K., & Schreier, M. (2012). The value of crowdsourcing: can users really compete with professionals in generating new product ideas? Journal of Product Innovation Management, 29(2), 245-256. https://doi.org/10.1111/j.1540-5885.2011.00893.x
- Puryear, J. S., Kettler, T., & Rinn, A. N. (2017). Relationships of personality to differential conceptions of creativity: A systematic review. Psychology of Aesthetics, Creativity, and the Arts, 11(1), 59-68. https://doi.org/10.1037/aca0000079
- Prabhu, V., Sutton, C., & Sauser, W. (2008). Creativity and certain personality traits: Understanding the mediating effect of intrinsic motivation. Creativity Research Journal, 20(1), 53-66. https://doi.org/10.1080/10400410701841955
- Prahalad, C. K., & Ramaswamy, V. (2000). Co-opting customer competence. Harvard Business Review, 78(1), 79-90. https://hbr.org/2000/01/co-opting-customer-competence
- Prahalad, C. K., & Ramaswamy, V. (2004). Co-creation experiences: The next practice in value creation. Journal of Interactive Marketing, 18(3), 5-14. https://doi.org/10.1002/dir.20015
- Ramaswamy, V., & Ozcan, K. (2018). What is co-creation? An interactional creation framework and its implications for value creation. Journal of Business Research, 84, 196-205. https://doi.org/10.1016/j.jbusres.2017.11.027
- Ranjan, K. R., & Read, S. (2016). Value co-creation: concept and measurement. Journal of the Academy of Marketing Science, 44(3), 290-315. https://doi.org/10.1007/s11747-014-0397-2
- Rao, H., Puranam, P., & Singh, J. (2021). Does design thinking training increase creativity? Results from a field experiment with middle-school students. Innovation: Organization & Management, 24(2), 315-332. https://doi.org/10.1080/14479338.2021.1897468
- Rayna, T., & Striukova, L. (2015). Open innovation 2.0: is co-creation the ultimate challenge? International Journal of Technology Management, 69(1), 38-53. https://doi.org/10.1504/IJTM.2015.071030
- Rhodes, M. (1961). An analysis of creativity. The Phi Delta Kappan, 42(7), 305-310.
- Roberts, D. L., & Darler, W. (2017). Consumer co-creation: An opportunity to humanise the new product development process. International Journal of Market Research, 59(1), 13-33. https://doi.org/10.2501/IJMR-2017-003
- Roberts, D., Hughes, M., & Kertbo, K. (2014). Exploring consumers' motivations to engage in innovation through co-creation activities. European Journal of Marketing, 48(1/2), 147-169. https://doi.org/10.1108/EJM-12-2010-0637
- Roberts, D., Palmer, R., & Hughes, M. (2022). Innovating the product innovation process to enable co-creation. R&D Management, 55(3), 484-497. https://doi.org/10.1111/radm.12492
- Roberts, J. A., Hann, I. H., & Slaughter, S. A. (2006). Understanding the motivations, participation, and performance of open source software developers: A longitudinal study of the Apache projects. Management Science, 52(7), 984-999. https://doi.org/10.1287/mnsc.1060.0554
- Runco, M. A. (2010). Divergent thinking, creativity, and ideation. In J. C. Kaufman, & R. J. Sternberg (Eds.), The Cambridge handbook of creativity (pp. 413-446). Cambridge University Press.
- Runco, M. A. (2014). Creativity: Theories and themes: Research, development, and practice (2nd ed.). Elsevier Academic Press.
- Runco, M. A., Illies, J. J., & Reiter-Palmon, R. (2005). Explicit instructions to be creative and original. The International Journal of Creativity & Problem Solving, 15(1), 5-15.
- Runco, M. A., & Jaeger, G. J. (2012). The standard definition of creativity. Creativity Research Journal, 24(1), 92-96. https://doi.org/10.1080/10400419.2012.650092
- Ryan, R. M., & Deci, E. L. (2000). Intrinsic and extrinsic motivations: Classic definitions and new directions. Contemporary Educational Psychology, 25(1), 54-67. https://doi.org/10.1006/ceps.1999.1020
- Sawhney, M., Verona, G., & Prandelli, E. (2005). Collaborating to create: The Internet as a platform for customer engagement in product innovation. Journal of Interactive Marketing, 19(4), 4-17. https://doi.org/10.1002/dir.20046
- Schemmann, B., Herrmann, A. M., Chappin, M. M., & Heimeriks, G. J. (2016). Crowdsourcing ideas: Involving ordinary users in the ideation phase of new product development. Research Policy, 45(6), 1145-1154. https://doi.org/10.1016/j.respol.2016.02.003
- Schutte, N., & Malouff, J. (2020). A meta-analysis of the relationship between curiosity and creativity. The Journal of Creative Behavior, 54(4), 940-947. https://doi.org/10.1002/jocb.421
- Schweitzer, F., Palmié, M., & Gassmann, O. (2018). Beyond listening: the distinct effects of proactive versus responsive customer orientation on the reduction of uncertainties at the fuzzy front end of innovation. R&D Management, 48(5), 534-551. https://doi.org/10.1111/radm.12252
- Sethi, R., Smith, D. C., & Park, C. W. (2001). Cross-functional product development teams, creativity, and the innovativeness of new consumer products. Journal of Marketing Research, 38(1), 73-85. https://doi.org/10.1509%2Fjmkr.38.1.73.18833
- Shah, S. K. (2006). Motivation, governance, and the viability of hybrid forms in open source software development. Management Science, 52(7), 1000-1014. https://doi.org/10.1287/mnsc.1060.0553
- Shalley, C. E. (1995). Effects of coaction, expected evaluation, and goal setting on creativity and productivity. Academy of Management Journal, 38(2), 483-503. https://doi.org/10.5465/256689
- Shalley, C. E., & Perry-Smith, J. E. (2001). Effects of social-psychological factors on creative performance: The role of informational and controlling expected evaluation and modeling experience. Organizational Behavior and Human Decision Processes, 84(1), 1-22. https://doi.org/10.1006/obhd.2000.2918
- Silva, R. H., da, Kaminski, P. C., & Armellini, F. (2020). Improving new product development innovation effectiveness by using problem solving tools during the conceptual development phase: Integrating Design Thinking and TRIZ. Creativity and Innovation Management, 29(4), 685-700. https://doi.org/10.1111/caim.12399
- Slavich, B., & Svejenova, S. (2016). Managing creativity: A critical examination, synthesis, and new frontiers. European Management Review, 13(4), 237-250. https://doi.org/10.1111/emre.12078
- Stein, M. I. (1953). Creativity and culture. The Journal of Psychology, 36(2), 311-322. https://doi.org/10.1080/00223980.1953.9712897
- Sternberg, R. J. (2019). Enhancing people's creativity. In Kaufman, C. J., Sternberg, R. J. (Eds.), The Cambridge handbook of creativity (pp. 175-199). Cambridge University Press.
- Sternberg, R. J., & Karami, S. (2022). An 8P theoretical framework for understanding creativity and theories of creativity. The Journal of Creative Behavior, 56(1), 55-78. https://doi.org/10.1002/jocb.516
- Styhre, A., & Sundgren, M. (2005). Managing creativity in organizations. Critique and practices. Palgrave Macmillan.
- Suhada, T. A., Ford, J. A., Verreynne, M. L., & Indulska, M. (2021). Motivating individuals to contribute to firms' non-pecuniary open innovation goals. Technovation, 102, 102233. https://doi.org/10.1016/j.technovation.2021.102233
- Taggar, S. (2002). Individual creativity and group ability to utilize individual creative resources: A multilevel model. Academy of Management Journal, 45(2), 315-330. https://doi.org/10.5465/3069349
- Tran, M. K. (2017). Four decades of engaging customers in product innovation. In E. Shiu, (Ed.) Research handbook of innovation and creativity for marketing management (pp. 91-121). Edward Elgar.
- Treiblmaier, H., & Putz, L. M. (2020). Gamification as a moderator for the impact of intrinsic motivation: Findings from a multigroup field experiment. Learning and Motivation, 71, 101655. https://doi.org/10.1016/j.lmot.2020.101655
- Trischler, J., Pervan, S. J., & Scott, D. R. (2017). Exploring the "black box" of customer co-creation processes. Journal of Services Marketing, 31(3), 265-280. https://doi.org/10.1108/JSM-03-2016-0120
- Vargo, S. L., Maglio, P. P., & Akaka, M. A. (2008). On value and value co-creation: A service systems and service logic perspective. European Management Journal, 26(3), 145-152. https://doi.org/10.1016/j.emj.2008.04.003
- Vasconcellos, S. L., de, Garrido, I. L., & Parente, R. C. (2019). Organizational creativity as a crucial resource for building international business competence. International Business Review, 28(3), 438-449. https://doi.org/10.1016/j.ibusrev.2018.11.003
- Vellera, C., & Gavard-Perret, M. L. (2016). A better understanding of the role and underlying mechanism of stimulating mental imagery in improving the creativity of "ordinary" users. Recherche et Applications en Marketing (English Edition), 31(3), 111-130. https://doi.org/10.1177%2F2051570716658462
- Verleye, K. (2015). The co-creation experience from the customer perspective: its measurement and determinants. Journal of Service Management, 26(2), 321-342. https://doi.org/10.1108/JOSM-09-2014-0254
- Walia, C. (2019). A dynamic definition of creativity. Creativity Research Journal, 31(3), 237-247. https://doi.org/10.1080/10400419.2019.1641787
- Wallas, G. (1926). The art of thought. Harcourt, Brace, and Company.
- Ward, T. B. (2004). Cognition, creativity, and entrepreneurship. Journal of Business Venturing, 19(2), 173-188. https://doi.org/10.1016/S0883-9026(03)00005-3
- Waseem, D., Biggemann, S., & Garry, T. (2018). Value co-creation: The role of actor competence. Industrial Marketing Management, 70, 5-12. https://doi.org/10.1016/j.indmarman.2017.07.005
- West, J., & Bogers, M. (2017). Open innovation: current status and research opportunities. Innovation, 19(1), 43-50. https://doi.org/10.1080/14479338.2016.1258995
- West, M. A., & Richter, A. (2008). Climates and cultures for innovation and creativity at work. In J. Zhou, & C. E. Shalley (Eds.), Handbook of organizational creativity (pp. 211-236). Taylor & Francis.
- Witell, L., Kristensson, P., Gustafsson, A., & Löfgren, M. (2011). Idea generation: customer co-creation versus traditional market research techniques. Journal of Service Management, 22(2), 140-159. https://doi.org/10.1108/09564231111124190
- Woodman, R. W., Sawyer, J. E., & Griffin, R. W. (1993). Toward a theory of organizational creativity. Academy of Management Review, 18(2), 293-321. https://doi.org/10.5465/amr.1993.3997517
- Xu, B. (2020). A competitive resource: Consumer-perceived new-product creativity. The Journal of Product and Brand Management, 29(7), 999-1010. https://doi.org/10.1108/JPBM-10-2018-2075
- Zare, S., Bettiga, D., & Lamberti, L. (2019). Does one design fit them all? Study of drivers of co-creation interest along different consumer segments. Journal of Strategic Marketing, 27(7), 630-650. https://doi.org/10.1080/0965254X.2018.1464051
- Zare, M., & Flinchbaugh, C. (2019). Voice, creativity, and big five personality traits: A meta-analysis. Human Performance, 32(1), 30-51. https://doi.org/10.1080/08959285.2018.1550782
- Zenasni, F., Besançon, M., & Lubart, T. (2008). Creativity and tolerance of ambiguity: An empirical study. The Journal of Creative Behavior, 42(1), 61-73. https://doi.org/10.1002/j.2162-6057.2008.tb01080.x
- Zenasni, F., & Lubart, T. (2011). Pleasantness of creative tasks and creative performance. Thinking Skills and Creativity, 6(1), 49-56. https://doi.org/10.1016/j.tsc.2010.10.005
- Zhang, Q., & Doll, W. J. (2001). The fuzzy front end and success of new product development: a causal model. European Journal of Innovation Management, 4(2), 95-112. https://doi.org/10.1108/14601060110390602
- Zhang, H., Gupta, S., Sun, W., & Zou, Y. (2020). How social-media-enabled co-creation between customers and the firm drives business value? The perspective of organizational learning and social Capital. Information & Management, 57(3), 103200. https://doi.org/10.1016/j.im.2019.103200
- Zhao, Z., Renard, D., Elmoukhliss, M., & Balague, C. (2017). What affects creative performance in idea co-creation: competitive, cooperative or coopetitive climate? International Journal of Innovation Management, 20(4), 1640002. https://doi.org/10.1142/9781786342010_0007
- Zhou, J. (1998). Feedback valence, feedback style, task autonomy, and achievement orientation: Interactive effects on creative performance. Journal of Applied Psychology, 83(2), 261-276. https://doi.org/10.1037/0021-9010.83.2.261
- Zhou, J. (2008). Promoting creativity through feedback. In J. Zhou, & C. E. Shalley (Eds.), Handbook of organizational creativity (pp. 125-145). Taylor & Francis.
- Zhu, Y., Gardner, D., & Chen, H. (2018). Relationships between work team climate, individual motivation, and creativity. Journal of Management, 44(5), 2094-2115. https://doi.org/10.1177/0149206316638161
- Zwass, V. (2010). Co-creation: Toward a taxonomy and an integrated research perspective. International Journal of Electronic Commerce, 15(1), 11-48. https://doi.org/10.2753/JEC1086-4415150101
Add to: Del.icio.us Facebook Wykop Twitter.com Blip.pl Digg.com
AUTHOR |
About the article
DOI: https://doi.org/10.15219/em94.1563
The article is in the printed version on pages 36-47.
How to cite
Olszewski, M. (2022). Boosting creativity in co-creation with consumers in the fuzzy frontend of new product development: A literature review and organizing framework. e-mentor, 2(94), 36-47. https://doi.org/10.15219/em94.1563
Table of contents